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my world of warcraft story
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"This guide will show you how to get your enchanting skill up from 0 to 300. The guide will only use recipe's available at a trainer until 265 and vendor available recipe's from 265 to 300. This guide only uses recipes that require components aquired through disenchanting. wow eu Shards will be avoided as much as possible, since they are difficult to get. This guide does not tell you how to get all the different recipe's from quests, vendors or drops. What you do once you hit 300 is entirely up to you. This guide is primarily aimed at those who want to switch profession at high level or have high level alts, friends or guildmembers. Preparation You are going to need a lot of dust, essences and some shards. Create two alt storage characters, level one of the storage characters up to 5, so she can become an enchanter and send green items to her for disenchanting. wow euro Send green items to the other storage character. Since disenchanting will also give a skill point, these green items will be used to disenchant later. Use the ingame mail system to send everything to the storage characters. wow power leveling Don't forget to send some gold to the storage characters, so they can send everything back. Ofcourse you want to know at which level a green item gives what. Below is a list taken from Jaywu's Enchanting FAQ. Dust and Essence: Generally the dust is from armor and the essence is from weapons, though it can randomly be anything. Level 01-10: A little strange dust/lesser magic essence. wow powerleveling Level 11-15: Much strange dust/greater magic essence. Level 16-20: Much strange dust/lesser astral essence. Level 21-25: Little soul dust/greater astral essence. Level 26-30: Much soul dust/lesser mystic essence. wow power level Level 31-35: Little vision dust/greater mystic essence. Level 36-40: Much vision dust/lesser nether essence.
Level 41-45: Little dream dust/greater nether essence. Level 46-50: Much dream dust/lesser eternal essence. Level 51-55: Little illusion dust/greater eternal essence. Level 56-60: Much illusion dust/greater eternal essence. Read more :"Start off your meal with delicious appetizers, like these: Buzzard Bites (finally, you get to eat them!) CrabCakes and Goblin Deviled Clams (made with clams, not Goblins) You'll get great recipes for hearty main course dishes, such as: Clefthoof Ribs Beer Basted Boar Ribs RedRidge Goulash and Graccu's Homemade Meat Pie. You'll learn how to make light and delicate fish and seafood dishes, including: Brilliant Smallfish Bristle Whisker Catfish Poached Sunscale Salmon and the ever popular Savory Deviate Delight. Make your next holiday meal memorable with traditional specialties including: Roast Raptor Harvest Bread and Moon Harvest Pumpkin Dessert." . RELATED LINKS: http://jeweledup.com/emily4455/ PR
"Start off your meal with delicious appetizers, like these: Buzzard Bites (finally, you get to eat them!) CrabCakes and Goblin Deviled Clams (made with clams, not Goblins) You'll get great recipes for hearty main course dishes, such as: Clefthoof Ribs Beer Basted Boar Ribs RedRidge Goulash and Graccu's Homemade Meat Pie. You'll learn how to make light and delicate fish and seafood dishes, including: Brilliant Smallfish Bristle Whisker Catfish Poached Sunscale Salmon and the ever popular Savory Deviate Delight. Make your next holiday meal memorable with traditional specialties including: Roast Raptor Harvest Bread and Moon Harvest Pumpkin Dessert." "This guide will show you how to get your enchanting skill up from 0 to 300. wow eu The guide will only use recipe's available at a trainer until 265 and vendor available recipe's from 265 to 300. This guide only uses recipes that require components aquired through disenchanting. Shards will be avoided as much as possible, since they are difficult to get. This guide does not tell you how to get all the different recipe's from quests, vendors or drops. What you do once you hit 300 is entirely up to you. This guide is primarily aimed at those who want to switch profession at high level or have high level alts, friends or guildmembers. Preparation You are going to need a lot of dust, essences and some shards. wow euro Create two alt storage characters, level one of the storage characters up to 5, so she can become an enchanter and send green items to her for disenchanting. Send green items to the other storage character. Since disenchanting will also give a skill point, these green items will be used to disenchant later. wow power leveling Use the ingame mail system to send everything to the storage characters. Don't forget to send some gold to the storage characters, so they can send everything back. Ofcourse you want to know at which level a green item gives what.
Below is a list taken from Jaywu's Enchanting FAQ. Dust and Essence: Generally the dust is from armor and the essence is from weapons, though it can randomly be anything. Level 01-10: A little strange dust/lesser magic essence. wow powerleveling Level 11-15: Much strange dust/greater magic essence. Level 16-20: Much strange dust/lesser astral essence. Level 21-25: Little soul dust/greater astral essence. Level 26-30: Much soul dust/lesser mystic essence. Level 31-35: Little vision dust/greater mystic essence. Level 36-40: Much vision dust/lesser nether essence. Level 41-45: Little dream dust/greater nether essence. wow power level Level 46-50: Much dream dust/lesser eternal essence. Level 51-55: Little illusion dust/greater eternal essence. Level 56-60: Much illusion dust/greater eternal essence. Read more :. RELATED LINKS: http://emma1215.blog.163.com
"Difficulty: 1/5 Basics: The trash around this instance isn't too particularly hard. However, there are rogues around the instance which can make your life miserable when coming at a bad time. There are two patrolling at the big stairs at the start, and on top of it is another one. There *can* be one hidden on the room after that, too. In the corridor with the orcs being made after the Maker, there is one at the very southern end of it (at the start) and one at the very north. wow powerleveling Also, after Broggok, in the room with the patrolling warlocks and Felguards, there is another one at your right hand when you come in (the spot without mobs). There are also meleeers, specifically in Broggok's room and in the Maker's room, which can do some very nasty cleaves. Also, there are technicians who drop mines, which you shouldn't walk into because they do AOE HURTING. Pewpew! Last, but sadly not least mob of note are the felguards before Keli'dan the Breaker's room. They hit devastatingly hard, and also tend to aggro other people when they feel like it. Try to Crowd Control them as much as you can, and bring down at least one of them when you can. wow honor Otherwise, skip them by using Soulstone, DI, or battleres-walking through - this may let you have less wipes than otherwise, as the last boss is pretty easy anyway. Bosses: - The Maker - Incredibly easy, you'd forget that he is a heroic boss. The only thing of note is his Mind Control, and some poison. He hasn't got much health, doesn't do much damage, and is a nice starter for any time, any place. - Broggok - Hah, thought you could sit back and relax in this nice little Furnace.
No way, José! This boss, after switching the switch, spawns four waves of orcs. cheap wow gold These orcs are quite hardhitting, so try to CC as much as possible. Watch out, though - the elites are usually less hard than the non-elites, so you might want to get the non-elites first. When these waves are defeated, Broggok himself comes, but he isn't too hard - just move out of the poison cloud he makes every once in a while. NOTE: Currently, this can be bugged when you stand too close to the cages when they open. Keep in the middle of the room. - Keli'dan the Breaker - Easy guy after these hard felguards. wow honor Note that around his room, there are glowing holes with shards of something above them. If you stand in there, you get a very nice buff, so go and stand there when fighting. As for the fight, it starts off with five casters, which are quickly killed. After that, Keli'dan will break free. He hasn't got much interesting attacks except when he says ""Closer.. come closer.. and BURN!"" at which points he drags everyone to him and he does some very hard hitting AOE when you're not quick enough, á la Shade of Aran's Arcane Explosion. " . RELATED LINKS: http://lemma1215.blogcn.com/index.shtml
"Basics: The main group killing mobs are the Raveners. Those raveners can one-shot your cloth, two shot your leather, and mostly equals ""hurt"". They often come together with wolves, and they are CC'able, to be sure to sheep or sap them. Also, when picking them up, try to disarm them - this decreases their burst by a lot. Another annoying group of mobs is the four casters with a meleeer in the middle. wow powerleveling The casters tend to fear a lot, but only when you come close - it can be nice, depending on your group, to keep your distance. There is also a Beastmaster near the start. If he isn't killed fast, he will summon two wol;ves which will also aggro everything in their path. Be sure to kill him quickly! Bosses: - Watchkeeper Gargolmar - for many this was the first Outland boss they did. And for many, it's the first heroic boss they did. The tactics are quite simple: The Watchkeeper has two healing adds, so either CC them or kill them quickly. wow honor He also charges the person that is the farthest away from him, so don't put your healers in that spot. Overall, he isn't too hard to fight himself - it's the pull that's the problem. Be sure to clear around him first, including the patrolling Raveners that crosses the road. You don't want him to come and have fun with you. - Omor the Unscarred - Ahh, there shineth a shiney demon. This guy has three interesting side. cheap wow gold First of all, he only attacks with shadowbolts - no melee dps at all. This means that when your warrior, druid, or paladin doesn't suffice and is better used on other things, a mage, warlock, priest, shaman, with a little stamina gear can be used.
The second thing is that he does a debuff onto people. This debuff is called Treacherous Aura, and damages people around the afflicted for a lot of damage. Because of this, try to spread out a lot - and really watch out if you're on melee; if you or the tank gets the debuff, RUN! The last thing is that he summon a lot of felhounds. These can do a mana burn which depletes your mana in two or three burns. wow honor They are spawned too fast to kill in reasonable time, so a class without mana must try to pick them up while the rest burns down the boss. If you have a warlock in the group, have him or her enslave the hounds as soon as they come - they'll die of the shadow AoE of Omor :) - Vazruden the Herald - This guy is a tough cookie. Well, the guy isn't, but the drake is. The fight starts off by killing two orcs which aren't hard, but be sure not to waste much mana on them. After this, the dragon with the orc will land. The orc will start hammering on you on the ground, while the dragon starts firing fireballs which stay on the ground and you need to avoid. But this is not all - the dragon comes down after a given amount of time (in which you may or may not have the orc down, but please try to get him down) and melees HARD and does a load of damage which his fire breath. Because of this, kill the orc as soon as possible and grab the dragon as soon as he lands. There is an alternative if you have a lot of ranged DPS - damage the dragon a lot while he's in the air, and then when he's down, get him down fast, after which you can take care of the orc. NOTE: This boss drops no Badge of Justice. " . RELATED LINKS: http://lemma1215.blogcn.com/index.shtml
"These are my pvp/instance fire/arcane mage talents. They are good for nukeing out the damage but if you want to try for mana conserving this is probily not the best idea of talents. wow powerleveling If you are just starting up a character then its best to start with fire- but if you are switching now that you are 70 (or 6o) start with either. Arcane: 5 improved arcane missles (no interuption) 1 arcane focus (reduces chance of arcane resist of an opentent by 2%) 5 arcane concentration (10% clearcasting state) 3 arcane impact (crit chance of arcane explosion and arcane blast by 6%) Arcane fortitude (incrases armor by 50% of intellect) 2 improved counterspell (100% silence for 4 second when useing counterspell) 3 arcane meditation (mana regeneration in combut 30% faster) 1 Presence of mind --spell--(next spell under 10seconds becomes instant) 5 arcane mind (intellect increased 15%) 1 arcane potency (crit chance in clearcasting by 10%) 3 arcane instability (crit chance and damage increased by 3%) 1 Arcane power --spell-- (for 15seconds your spells deal 30% more damage and cost 30% more mana to cast) 3 empored aracne missles (45% of bonus spell damage effects but cost 6% more mana) 2 Spell power (crit strike damage bonus of all spells incrased by 50%) 5 Mind mastery (spell damage incresed by 25% of intellect) 1 slow --Spell-- (for 15 second enemy casting time, time in between ranged attacks, and movement speed increased by 50%) Fire: 5 improved fireball .(casting time on fireball decreased by 0.5 seconds) 3 impact (6% chance to stun target for 2 seconds when hit with fire). 3 ignite (target burns for 24 percent of spell damage over 4 seconds) 2 flame throwing. wow honor (increases the range of you fire spells by 18 feet) 1 pyroblast --spell-- (most powerfull fire spell at level 70 doing 3000 no crit for me and my sucky armor).
2 burning soul ( decreses chance of being interupted when casting fire spells by 70% and reduces threat cuased by fire spells by 10%) 3 improved scorch (100% chance to give the target a debuff incrasing fire damage delt to it by 3% stacks up to 5 times). This has a bit of mana conserving for the instances and reduced threat also but for pvp you want to get out the bad boy within you and use Pom. cheap wow gold (presence of mind) and (arcane power) to do max damage and make your pyroblast instant. Also if you have an increase of damage delt with spells like presence of the illidari use that. on the first boss in heroic mech i have gotten a 6.9k HIT (non crit) with POM AP and POTI. wow honor hope thsi helps. ps. if you are only pvp go for more fire less arcane. " RELATED LINKS: http://lemma1215.blogcn.com/index.shtml |
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